About Me
I am a Principal VFX Artist at Insomniac Games (Sony Interactive Entertainment), creating visual effects for AAA game titles. With a background as Head of Interactive Engineering at TikTok and over fourteen years as an FX Supervisor at DreamWorks Animation, I bridge the gap between technology and creativity to deliver captivating experiences.
My film credits include "Ratatouille," "Kung Fu Panda," "How to Train Your Dragon 2 & 3," "Abominable," and "The Croods: A New Age." I'm known for developing innovative systems for complex effects, earning nominations at the Annie Awards and Visual Effects Society Awards.
I also serve as an Adjunct Professor at the USC School of Cinematic Arts and Director of Visualization at SoDAVi Group, a nonprofit applying VFX techniques to make social data more accessible.
AR/VFX Consultation
Leveraging leadership experience from TikTok's Effect House and production expertise from DreamWorks, I offer professional consultation for AR development, real-time VFX, and generative AI strategy.
Let's build the future of interactive experiences together.
Inquire About ServicesResume
Summary
As an accomplished Tech Artist, AR Developer, Engineering Manager, Adjunct Faculty, and FX Supervisor, I bridge the gap between technology and creativity to deliver captivating experiences. With a unique blend of technical expertise and artistic flair, I inspire teams to push boundaries in animation and interactive experiences.
Experience
Principal VFX Artist
Insomniac Games (SIE)6/2025 - Present | Burbank, CA
- Leads the creation of high-quality real-time visual effects that enhance gameplay and storytelling.
- Blends artistic vision and technical expertise, setting visual standards, mentoring other artists, and pushing the limits of real-time rendering.
AI Project Lead
ByteDance (TikTok)1/2025 - 5/2025 | Culver City, CA
- Developed Gen AI driven project to enhance AR effects using PyTorch.
- Built strategic visions for AI generated contents with key stakeholders.
Head of Interactive Engineering
ByteDance (TikTok)11/2021 - 12/2024 | Culver City, CA
- Managed a team of 30+ TAs and engineers for AR effects & platform.
- Drove technical and creative roadmaps, collaborating across global teams.
Adjunct Faculty
University of Southern California1/2019 - Present | Los Angeles, CA
- Teaching undergraduate & graduate students in School of Cinematic Arts.
- Courses: Introduction to 3D Computer Animation, Digital Effects Animation.
FX Supervisor
DreamWorks Animation07/2007 - 11/2021 | Glendale, CA
- Identified effects in sequences and collaborated with Directors and VFX Supervisors.
- Mastered FX toolsets, techniques, and workflows, supervising the FX team.
- Leveraged technology to enhance animation imagery.
Director of Visualization
SoDAVi Group2017 - Present | Los Angeles, CA
- Leads big data visualization efforts for a nonprofit empowering the Korean-American community through data analysis.
Skills
Education
Master of Science in Computer Science and Engineering
The Ohio State UniversityBachelor of Science in Electrical and Computer Engineering
Hanyang University, KoreaPublications & Talks
- Lee, D., Li, A., and Lin, K. "AI-Powered Real-Time VFX for Mobile," SIGGRAPH 2025 Talks
- Domin Lee, "How to Train Your Cloud," SIGGRAPH Asia 2020 Courses
- Yuksel, C., Lee, D., and Henderson, R. "Vortex of Awesomeness," SIGGRAPH 2012 Talk
- Lee, F., Ongaro, A., Lee, D., and Meredith, A. "Building and Animating Cobwebs for Antique Sets," SIGGRAPH 2011 Talk
Key Achievements & Awards
- Best FX for Feature (Nomination), 47th & 48th ANNIE Awards
- Outstanding FX Simulations in Animation (Nomination), 18th Visual Effects Society Awards
- Technical Award for Cloud Pipeline @ DreamWorks Animation
- VFX Graph and Gen AI Development @ ByteDance (TikTok)
Media & Appearances
Chosun Ilbo Interview
Feature interview with Korea's major newspaper, Chosun Ilbo.
Read on Chosun Ilbo →Dong-A Science for Kids
Interview about animation and technology for a youth audience.
Read on Dong-A Kids →Edubridgeplus Interview
Interview about global IT talent and career pathways.
Read on Edubridgeplus →Keyframe: The Croods 2
An in-depth look at the production and technology behind 'The Croods: A New Age'.
Read on Keyframe Magazine →Animation Magazine: Croods 2
Details on the "Croodaceous Period" and the making of 'The Croods: A New Age'.
Read on Animation Magazine →Animation Scoop: Abominable
A peek behind the scenes of the DreamWorks film 'Abominable'.
Read on Animation Scoop →Annie Awards Nomination
Nominated for "Best FX for Feature" for 'The Croods: A New Age'.
Read on Animation World Network →Annie Awards Nomination
Nominated for "Best FX for Feature" for 'Abominable'.
Read on Cartoon Brew →Keyframe Magazine Feature
Discussed the effects work for the film 'Abominable'.
Read on Keyframe Magazine →USC Cinematic Arts
Faculty profile as Adjunct Professor at the School of Cinematic Arts.
View Profile →SIGGRAPH 2020 Talk
Presented "How to Train Your Cloud" at SIGGRAPH Asia 2020.
View SIGGRAPH Profile →Asian Journal Feature
Behind the scenes of 'How to Train Your Dragon 2' with Asian effects artists.
Read on Asian Journal →Contact
Feel free to reach out for collaboration, speaking opportunities, or just to connect.